Sunday, March 29, 2015

Maya can have a slow viewport FPS on some MACs, combat the slow fps

I have an ok macbookpro, I guess my gpu is sucky for maya usage, anyway I managed to squeeze a few more FPS out of my GPU, i witnessed the bump up, but not guaranteed that this will do anything for you. maybe my machine will start bleeding and have a heart attack, or maya will crash... crashing? maya? unusual captain.

Edit maya enviroment variables maya.env, pop this line in:
MAYA_OGS_GPU_MEMORY_LIMIT=6000 in ~/Library/Preferences/Autodesk/maya/2014-x64/Maya.env

Then run from the terminal, like in my previous post you can make an applescript and an alias, make it into a good look'n icon or from the maya terminal run:

open /Applications/Autodesk/maya2014/Maya.app

1 comment:

  1. Also i un auto'ed everything in VRAM management in maya's GPU preferences and doubled all the numbers. Autodesk had a chart of acceptable number somewhere. I think doubling could be safe, they do have a hard cap set on all the entries.

    Also in opengl-based selection options i turned on use vram buffers.

    Again, not guaranteed this will do anything for you and my mac hasn't blown up yet. I took a screenshot of it first to ensure i could get back to my original settings, I wouldnt want to reload prefs because i would lose some others.

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